Austin recently lent me a book called Steal Like an Artist by Austin Kleon. The overall idea of the book is to help people become more creative in their lives. In the first chapter he talks about how artists get their ideas by stealing them. He talks about how everything in the world has already been done, and creative people can just take those ideas, re make them, and then release them back into the world with out anybody knowing where they stole it from in the first place. This idea is something you can see a lot of people doing, including Apple. When they released the iPod way back in 2001 they weren't the first company with a portable MP3 player. They stole the idea of a portable MP3 player and remade it into something that was elegant, not only on the outside, but also in the way people used it. This idea of "stealing" other ideas is not new to the world of apps, in fact, it's often abused.
There are tons of people making replicas of successful games and adding giant paywalls to try and make some quick money. I didn't play Candy Crush for the longest time because I thought it was one of those games. I had played Bejeweled for the and loved it, so when I saw Candy Crush I thought it was just a rip off of Bejeweled, putting up pay walls to try and make some quick money. However, after playing Candy Crush on a friends phone I realized that while the main idea of the games are the same, the overall gameplay of each game is very different. Candy Crush had added different goals and different challenges to a point where it didn't feel like I was playing the same game. This is what the author was talking about in the first chapter. Creativity comes from people stealing ideas as inspiration for their own work.
With that in mind I decided to look at some games that I would want to steal for some of our own future games. I came up with a couple games (five, as the title would suggest) in a couple different categories and over the course of a few posts I'm going to show you the five games I want to steal. For this post I decided to look at puzzle games I want to steal from. I love a good puzzle game and would love to make one, and the first game I would use as inspiration would be KAMI.