September 26, 2015 -- Weekly Update

Hey all, it's about time we started posting with regularity. So, we are starting a weekly update post to inform you of what has been happening with Zen Balance this week!

This was a bit of an uneventful week for feature adding, but what we did add are huge improvements. We implemented Unity Ads into our humble little game, and got them working to our specifications, (a post about our ad theory, and monetization of Zen Balance will be coming next week,) and we fiddled with a couple of the animations in the game, (specifically the game end animation.)

Remember to check out our video post to see what Zen Balance is starting to look like as we enter the final phases of development. If you have any questions, comments, or concerns, drop us a line in the comments below, and look to us next week for a formalized release date!

Thanks for reading, as always,

austin